/* Fun Mod By: ~KiLL | Birdman Installation: Put the source code to addons/amxmodx/scripting/ folder and compile it. Or use the compiler on www.amxmodx.org to compile. Put the compiled .amxx file to addons/amxmodx/plugins/ folder. Add "funmod.amxx" to your amxmodx plugins.ini with out the quotes. Put the funmod.cfg file in your addons/amxmodx/configs/ folder. If you don't the mod will pause it self. Change Log: 1.2 - The mod works again, Fixed bug when you stay invisibile after you die. 1.1.1 - Added fm_menuonspawn cvar 1.1 - Added Price Cvars and a Config File. Removed Buying Weapons from menu and Gravity 800. 1.0 - First Release */ #include #include #include #include #include new bool:is_enemy[33] public plugin_init() { register_plugin("Fun Mod","1.2","Birdman") register_cvar("fm_enemytime","60") register_cvar("fm_invisprice","10000") register_cvar("fm_gravprice","2000") register_cvar("fm_hpprice","8000") register_cvar("fm_glowprice","1000") register_cvar("fm_enemylookprice","16000") register_cvar("fm_noclipprice","13000") register_cvar("fm_givegrav","0.25") register_cvar("fm_givehp","500") register_cvar("fm_menuonspawn","1") register_cvar("fm_invisprice2","9999") register_cvar("fm_gravprice2","1999") register_cvar("fm_hpprice2","7999") register_cvar("fm_glowprice2","999") register_cvar("fm_enemylookprice2","15999") register_cvar("fm_noclipprice2","12999") new menuonspawn = get_cvar_num("fm_menuonspawn") register_clcmd( "say funmenu","ShowMenu", -1, "Shows The menu" ) register_clcmd( "say_team funmenu","ShowMenu", -1, "Shows The menu" ) register_clcmd( "say_team /funmenu","ShowMenu", -1, "Shows The menu" ) register_clcmd( "say /funmenu","ShowMenu", -1, "Shows The menu" ) if(menuonspawn = 1) { register_event("ResetHUD", "ShowMenu", "b") } else { return PLUGIN_CONTINUE } register_menucmd(register_menuid("\yFun Menu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6), "MenuCommand" ) new basedir[64] new cfgfile[64] format(cfgfile, 63, "%s/addons/amxmodx/configs/funmod.cfg", basedir) if(file_exists(cfgfile)){ log_amx("Fun Mod Startup :: Loading Configuration File [ funmod.cfg ]...") server_cmd("exec %s", cfgfile) log_amx("Fun Mod Startup :: Configuration File Loaded [OK]") }else{ log_amx("Fun Mod Startup :: Configuration File NOT FOUND [ Pausing Fun Mod ]") server_cmd("amxx pause funmod") } return PLUGIN_CONTINUE } public ShowMenu(id) { new szMenuBody[256] new keys new invisprice = get_cvar_num("fm_invisprice") new gravprice = get_cvar_num("fm_gravprice") new hpprice = get_cvar_num("fm_hpprice") new glowprice = get_cvar_num("fm_glowprice") new enemylookprice = get_cvar_num("fm_enemylookprice") new noclipprice = get_cvar_num("fm_noclipprice") new givegrav = get_cvar_num("fm_givegrav") new givehp = get_cvar_num("fm_givehp") new nLen = format(szMenuBody, 255, "\yFun Menu^n" ) nLen += format(szMenuBody[nLen], 255-nLen, "^n\w1. Invisibility - $%d",invisprice ) nLen += format(szMenuBody[nLen], 255-nLen, "^n\w2. Gravity %d - $%d",givegrav,gravprice ) nLen += format(szMenuBody[nLen], 255-nLen, "^n\w3. Give me %d hp - $%d",givehp,hpprice ) nLen += format(szMenuBody[nLen], 255-nLen, "^n\w4. Make me glow - $%d",glowprice ) nLen += format(szMenuBody[nLen], 255-nLen, "^n\w5. Enemy look - $%d",enemylookprice ) nLen += format(szMenuBody[nLen], 255-nLen, "^n\w6. Buy NoClip - $%d",noclipprice ) nLen += format(szMenuBody[nLen], 255-nLen, "^n^n\w0. Exit" ) keys = (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6) show_menu( id, keys, szMenuBody, -1 ) return PLUGIN_CONTINUE } public MenuCommand(id, key) { new invisprice = get_cvar_num("fm_invisprice") new gravprice = get_cvar_num("fm_gravprice") new hpprice = get_cvar_num("fm_hpprice") new glowprice = get_cvar_num("fm_glowprice") new enemylookprice = get_cvar_num("fm_enemylookprice") new noclipprice = get_cvar_num("fm_noclipprice") new givegrav = get_cvar_num("fm_givegrav") new givehp = get_cvar_num("fm_givehp") new invisprice2 = get_cvar_num("fm_invisprice2") new gravprice2 = get_cvar_num("fm_gravprice2") new hpprice2 = get_cvar_num("fm_hpprice2") new glowprice2 = get_cvar_num("fm_glowprice2") new enemylookprice2 = get_cvar_num("fm_enemylookprice2") new noclipprice2 = get_cvar_num("fm_noclipprice2") switch( key ) { case 0: { new money=cs_get_user_money(id) if(money<=invisprice2){ client_print(id, print_chat, "[FUN MOD] You need $%d to get invisibility",invisprice) return PLUGIN_HANDLED } else{ new name[32] get_user_name(id,name,31) set_user_rendering(id,kRenderFxGlowShell, 0,0,0, kRenderTransAlpha,0) cs_set_user_money(id, money-invisprice) client_print(id, print_chat, "[FUN MOD] You bought invisibility and you are now invisible for this round.") set_hudmessage(200, 50, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1) show_hudmessage(0,"%s bought invsibility! You better run for your life!", name) } new alive=is_user_alive(id) if(alive = 0) { set_user_rendering(id,kRenderFxGlowShell, 0,0,0, kRenderTransAlpha,25) } } case 1: { new money=cs_get_user_money(id) if(money<=gravprice2){ client_print(id, print_chat, "[FUN MOD] You need $%d to have your gravity set to %d",gravprice,givegrav) return PLUGIN_HANDLED } else{ set_user_gravity(id, givegrav) cs_set_user_money(id, money-gravprice) client_print(id, print_chat, "[FUN MOD] Your gravity is now %d for this round",givegrav) } } case 2: { new money=cs_get_user_money(id) if(money<=hpprice2){ client_print(id, print_chat, "[FUN MOD] You need $%d to have your health rise %d",hpprice,givehp) return PLUGIN_HANDLED } else{ set_user_health(id, givehp) cs_set_user_money(id, money-hpprice) client_print(id, print_chat, "[FUN MOD] You bought %d health for this round only",givehp) } } case 3: { new money=cs_get_user_money(id) if(money<=glowprice2){ client_print(id, print_chat, "[FUN MOD] You need $%d to glow",glowprice) return PLUGIN_HANDLED } else{ cs_set_user_money(id, money-glowprice) set_user_rendering(id,kRenderFxGlowShell, 0,255,0, kRenderNormal,16) client_print(id, print_chat, "[FUN MOD] You bought glow for this round only") } } case 4: { new money=cs_get_user_money(id) if(money<=enemylookprice2){ client_print(id, print_chat, "[FUN MOD] You need $%d to look like enemy",enemylookprice) return PLUGIN_HANDLED } else{ new Float:enemy_time = get_cvar_float("fm_enemytime") new enemytime = get_cvar_num("fm_enemytime") new enemy_id[3] num_to_str(id,enemy_id,2) { if (get_user_team(id)==1) { cs_set_user_model(id, "sas") } else { cs_set_user_model(id, "arctic") } } is_enemy[id]=true set_task(enemy_time,"unenemy",1000+id,enemy_id,2) cs_set_user_money(id, money-enemylookprice) client_print(id, print_chat, "[FUN MOD] You now look like enemy for %d seconds",enemytime) } } case 5: { new money=cs_get_user_money(id) if(money<=noclipprice2){ client_print(id, print_chat, "[FUN MOD] You need $%d to buy NoClip",noclipprice) return PLUGIN_HANDLED } else{ set_user_noclip(id, 1) cs_set_user_money(id, money-noclipprice) client_print(id, print_chat, "[FUN MOD] You bought NoClip for this round only") } } case 6: client_print(id, print_console, "[FUN MOD] You exited the menu" ) } return PLUGIN_HANDLED } public unenemy(enemy_id[]) { new id = str_to_num(enemy_id) cs_reset_user_model(id) client_print(id, print_chat, "[FUN MOD] You look like you should now") is_enemy[id]=false }